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HI THER, I AM

ROMAN

3D MOTION DESIGNER

ABOUT

3D Motion Designer with 4 years of dedicated experience. I focus on bringing digital ideas to life by crafting dynamic and impactful visual stories.

MY BACKGROUND

With four years of focused expertise, I am a dynamic and passionate designer specializing in motion and visual storytelling. I possess a strong eye for cinematic detail and a dedication to creating dynamic, impactful animations.

 

From initial concept to final render, I master the full 3D pipeline using Cinema 4D, Redshift, and After Effects. I can bring any vision to life, integrating advanced techniques like Deep Compositing and even optimizing workflows with AI tools. Let’s work together to create something amazin

 

Today, armed with a diverse set of creative skills and a dedication to technical excellence (including complex rigging and lighting), I am focused on crafting solutions that not only look stunning but deliver a powerful visual punch.

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CLIENTS

I treat every project as a true partnership. My goal is to provide exceptional service, working closely with your team to deliver dynamic visuals that don’t just meet your needs—they exceed your wildest expectations.

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LATEST WORK

3D Motion Design

3D Motion Design

3D Motion Design

3D Motion Design

EXPERIENCE
2001 — Now
3D Motion Designer
2021 — Now
Head of Operations & Tech
2017 — 2021
Head of Qualification
2015 — 2017
Сredit Officer
2013 —2015
Financial Market Trader
EDUCATION
2025 — 2025
Product-perfection
2024 — 2024
3D Motion Insight & Motion 4.0
2022 — 2023
Motion 4.0
2020 — 2021
Advanced C4D, Redshift & AE
2013 — 2014
Web Marketing
2008 - 2013
Master's in Financial Markets
PROCESS
PRE-PRODUCTION

I initiate the process by defining the Idea, Story & Script. 

BLOCKING & ANIMATION

I manage camera animation, including multi-camera blending and scene composition. I handle camera scene transitions and I set up complex rig systems using null objects for detailed animations. I perform rigging/skinning and fine-tune object animation by working with timings and tangents.

Deliverable of the Phase: Previs Video in H.264 format (the so-called Blocking/Layout). This video serves as the blueprint for the entire animation.

ASSET SWAP

I am responsible for model selection, assessing the quality of the mesh, textures, cost, and usage rights. I perform the final replacement of placeholders with high-quality assets.

LIGHTING & TEXTURING

I set up scene lighting and the dynamic lighting of objects. I perform texturing, including advanced procedural texturing

POST-PRODUCTION

At the post-production stage, I output AOV Render Passes and perform deep compositing in After Effects.

LET'S WORK TOGETHER

Drop me a line,
we are looking forward to meet you.

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